Wednesday, August 31, 2011

depraved color


Im close to finishing this guys sculpt. Need to add some chains, and a few props. Started his base coat. Its not fleshy enough just yet, I still have a ways to go. But this is another WIP that got strangled by the move. This guy is priority to finish once I get up and running in Texas.

Water buffalo


A WIP of something I started after I got laid off. Now with the move in full swing I have no time to work on him. He has a lot more armor and props built in Maya i just didnt bring them all into mudbox just yet.

Monday, August 8, 2011

aliens falling from skies on cowboys


Ive been watching Falling Skies on TNT and I also saw Cowboys and Aliens this weekend as well.

Ive had aliens on the brain so I took a hour break to sketch this guy out real quick like in Mudbox. I just wanted to get the alien menace out of my skull, so in an effort to purge the images in my head I made my own version of some kind of gray, with a weird neck for some reason.

Wednesday, August 3, 2011

Depraved WIP



Here is an update on the depraved demon. I finally built him as a zsphere model, and did some basic forming in Zbrush. Once I got a shape I liked I retopolgized him in Topogun. Took him into Mudbox and started sculpting. Accessories are built in Maya. Close to finishing the sculpt then onto painting him.

Friday, July 1, 2011

hard surface sci fi helmet


Here is an attempt to do hard surfaces in mudbox. All I had in mind was to do a odd shaped helmet and this is what I came out with. Zbrush is still the king compared to mudbox in this area, but it was fun to get in there and try to make hard surfaces without all the fancy tools of zbrush.
I think I'm going to take this into topogun and retopologize the individual armor pieces and make it all nice and cool in Maya. After that I will probably finish an entire suit of armor in the same fashion.

Tuesday, June 21, 2011

Muddy 2012 Old Guy



Well I finally got the new computer up and running. Got my software, backed-up files and all my fun stuff back in place. Work, for me at least, has slowed down and Im not so exhausted anymore when I get home, so I was able to start sculpting again.



Trying out the newest version of mudbox. Did a bunch of sculpts that will never see the light of day as I tried and tested the newest version. Not alot of new features that are amazing or anything, but the way it sculpts and how it handles files is greatly improved from what I can tell.



Here is the first sculpt I did in Mudbox in a long time. I spent a couple hours total on this guy. Quick sculpt and a quick paint. Still A WIP as I want to finish his painting and there are a few things to work on in the sculpt.

Monday, February 28, 2011

lack of posts

Sorry for the lack of posts. Ive been super busy at work and personal life has been busy as well. Being a Dad can consume a whole weekend in a blink of an eye.

beside sthat Ive been having major computer problems. Trying to solve them has eaten away at my art time. Now the debate is wether to salvage my computer and try to upgrade what I can or do I need to get a whole new one, which I cannot afford.

Anyway as soon as I have new stuff I will update the blog

K-