Wednesday, August 4, 2010

Nostril Demon


A 2 hour quick sculpt I did in Mudbox while the baby and Mommy were sleeping.
A demon with no eyes, but lots of noses to sniff out prey.

Friday, July 23, 2010

HAS sea creature challenge









A WIP of a sea creature for a sculpting challenge at work. Still need to add a few limbs and finish out the sculpt.

Friday, June 25, 2010

the Innsmouth look


"Some of 'em have queer narrow heads with flat noses and bulgy, starry eyes that never seem to shut, and their skin ain't quite right. Rough and scabby, and the sides of the necks are all shriveled or creased up. Get bald, too, very young."
-H.P. Lovecraft, The Shadow over Innsmouth


Here's a work in progress of "the Innsmouth Look". My first work in Mudbox, a program similar to Zbrush, not as powerful of a program overall but much easier to use so far.

Friday, April 30, 2010

Horus WIP


Here is a WIP of Horus. I still have a long way to go on him and Im working on him slowly. spent the last few weeks working on his UVs.

Friday, April 16, 2010

troll color


heres a quick polypainted color version of the troll.

Wednesday, April 14, 2010

Troll bust





Troll bust. WIP

skull sketch




An Alien/Demon skull I sculpted while waiting for dinner on Easter. Probably around 3 hours of work. made from a poly cube.

Wednesday, January 27, 2010

Orc bust




An Orc bust I did a few nights back in Zbrush 3.5. Just messing around with how far I could push a featureless cube.
his teeth and gum's were made from separate geometry.

Centaur creecher





I got the new Zbrush 3.5 program. The best part is the new zsphere 2 features. They work to build a quick poly model much better and intuitive then the previous version. this guy was done from start to finish in Zbrush 3.5. Posed him using transpose master and practiced building his wrist bands and chest rig from extractions within Zbrush. He was another experiment. Im not sure what he is but I wanted him to have strange features and recognizable ones as well. Hard and organic surfaces intermingled in his form. Another extremely fun project.

Zbrush Sketch






This was a sketch I did in Zbrush 3.1. I did it to see how fast I could come up with a character in zbrush. This took me two hours. He has a full body which I built using zspheres but I only detailed him from the chest up and then I only really concentrated on the face.
I had quite a bit of fun with this guy, and Im starting to get a greater understanding of the Zbrush program.

Da Bug or experiments in zbrush








A bug warrior Imade using zspheres in Zbrush 3.1. I fixed a few problems in Maya at a low poly level and then took him into Zbrush to detail. This is my first use of zbrush its a very cool program. The gun mount was made in maya.