Wednesday, August 4, 2010
Friday, July 23, 2010
Friday, June 25, 2010
"Some of 'em have queer narrow heads with flat noses and bulgy, starry eyes that never seem to shut, and their skin ain't quite right. Rough and scabby, and the sides of the necks are all shriveled or creased up. Get bald, too, very young."
-H.P. Lovecraft, The Shadow over Innsmouth
Here's a work in progress of "the Innsmouth Look". My first work in Mudbox, a program similar to Zbrush, not as powerful of a program overall but much easier to use so far.
Friday, April 30, 2010
Friday, April 16, 2010
Wednesday, April 14, 2010
Wednesday, January 27, 2010
I got the new Zbrush 3.5 program. The best part is the new zsphere 2 features. They work to build a quick poly model much better and intuitive then the previous version. this guy was done from start to finish in Zbrush 3.5. Posed him using transpose master and practiced building his wrist bands and chest rig from extractions within Zbrush. He was another experiment. Im not sure what he is but I wanted him to have strange features and recognizable ones as well. Hard and organic surfaces intermingled in his form. Another extremely fun project.
This was a sketch I did in Zbrush 3.1. I did it to see how fast I could come up with a character in zbrush. This took me two hours. He has a full body which I built using zspheres but I only detailed him from the chest up and then I only really concentrated on the face.
I had quite a bit of fun with this guy, and Im starting to get a greater understanding of the Zbrush program.